In 2005, Green Ronin was looking to do new things with the Open Game License, following on the success of projects like Death in Freeport, Book of the Righteous, and Mutants & Masterminds. One of these things was a different take on the fantasy genre, not the “swords & sorcery” or “epic saga” style of most fantasy roleplaying games (including the then recently revived Dungeons & Dragons) but a game and setting emulating the style of “romantic” fantasy, focused on journeys of self-discovery, finding your place in the world, and protecting a good and worthwhile society―a world of psychic gifts, wondrous mythology, friendship, and cooperation for the good of all. This was the genesis of the world of Aldea and the Blue Rose RPG.
The first edition of Blue Rose: The Roleplaying Game of Romantic Fantasy drew a lot of attention―and not all of it positive. Some found its take on the fantasy genre refreshing, while others found it confusing, even threatening. The game took bold steps forward in terms of inclusion, such as gay, bi, and polyamorous characters, and gender equality, and weaving those themes into the society and mythology of the world itself, along with themes of cooperation and individuality, good and evil, and adventures beyond the “dungeon.”
The Blue Rose Companion and World of Aldea sourcebooks rounded out the game and its setting, and Blue Rose spun-off the popular True20 game system and its sourcebooks and settings as well, before Green Ronin turned its attention to other projects. Now, ten years after the initial publication of Blue Rose, we want to take romantic fantasy―and the world of Aldea―to the next step in their development.
Favorite perk ($40)
ENVOY: You get one print copy of the Standard Edition of the new game, plus PDF rewards. Shipping to be charged later.